- 2-Way Money Lines (Draw No Bet): Predict which side will win outright. If the
final
result is a draw, then the wager will be refunded.
- 3-Way Money Lines:3-way money line betting are home, away, and draw. The
outcome of
the wager will be determined by the winner at the end of the specified period. In the case of a
drawn outcome, wagers on both home and away are graded as losers.
- Handicaps (Spreads): A handicap is a type of wager where the specified number
of
points are added or subtracted from the side wagered on. A handicap of 0 is displayed on the
screen
as a line of ‘PK’. The outcome is determined by adding the handicap line to the chosen side’s
score.
- Asian Spreads: These are Spreads displayed by an X number followed by either
“.25”
or a “.75”. For scoring purposes, they work the same as regular spreads, but your risk amount
will
be allocated to 2 different spread values. For example, If you choose a spread of +1.25, half of
your wager will go to +1 and the other half to +1.5.
- Examples Asian Handicap Explanation
-1 You win if your team wins the match with a goal difference of two or more. If it wins with a goal
difference of one, your stake is refunded.
-0.75 You win if your team wins the match with a goal difference of two or more. If it wins with one
goal your bet is split in half: one half is considered a win, the other half is considered a draw
and its stakes are refunded.
-0.5 You win if your team wins the match.
-0.25 You win if your team wins the match. If it draws you lose half of the stake.
0 You win if your team wins the match. If there's a draw (0 goals difference), your stake is
refunded.
0.25 You win if your team wins the match. If there's a draw, your bet is split in half: one half is
considered a win, the other half is considered a draw and its stakes are refunded.
0.5 You win if your team draws or wins the match.
0.75 You win if your team wins or draws the match. If it loses with a one goal difference, you lose
half of the stake. 1 You win if your team wins or draws the match. If it loses with a goal
difference of one, your stake is refunded.
- Totals: You have 2 options: Over or Under. Predict the total goals (points on
other sports) scored in the full game or in the specified period. For live wagers, goals are
considered regardless of whether they are scored before or after the bets are placed. If a game
is
abandoned, bets will be void unless settlement has already been unconditionally determined.
- Asian Totals: These are Totals displayed by an X number followed by either
“.25” or
a “.75”. For scoring purposes, they work the same as regular totals, but your risk amount will
be
divided into 2 different totals. For example you bet a total to go under 3.75, in which half of
your
wager will go to under 3.5 and the other half to under 4. This can be selected for the full
match or
for a specific half/quarter/period. Depending on the strength of each team, a handicap is issued
for
the game. This enables the odds for each side to be more similar, allowing more competitive
betting
opportunities. All bets on the Asian Handicap in live betting (including 1st/2nd half bets) are
settled according to the score line. If a game is abandoned, bets will be void.
- Examples Asian Totals Explanation
Under 2 Bets win if there is either 0 or 1 goal scored in the match. If there are two goals exactly,
the stake is returned. Bets lose if there are three or more goals scored in the match.
Under 2.25 Bets win if there is either 0 or 1 goal scored in the match. If there are two goals
exactly, half the stake will win and half will be returned. Bets lose if there are three or more
goals scored in the match. Under 2.5 Bets win if there are 0, 1 or 2 goals scored in the match. Bets
lose if there are three or more goals scored in the match.
Under 2.75 Bets win if there are 0, 1 or 2 goals scored in the match. If there are three goals
exactly, half the stake will be returned and half will be lost. Bets lose if there are four or more
goals scored in the match.
Over 2 Bets win if there are three or more goals scored in the match. If there are two goals exactly,
the stake is returned. Bets lose if there is 0 or 1 goal scored in the match.
Over 2.25 Bets win if there are three or more goals scored in the match. If there are two goals
exactly, half the stake will be returned and half will be lost. Bets lose if there is 0 or 1 goal
scored in the match.
Over 2.5 Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1
or 2 goals scored in the match.
Over 2.75 Bets win if there are four or more goals scored in the match. If there are three goals
exactly, half the stake will win and half will be returned. Bets lose if there are 0, 1 or 2 goals
scored in the match.
- Team Totals: This is the same as a total wager but it is based on the score of
just
one team and not both.
- Double Chance: This offering displays 3 possible outcomes to wager on:
Home team and draw: If the home team wins or draws the match, your wager will graded a winner.
Away team and draw: If the away team wins or draws the match, your wager will be graded a winner.
No draw: If the match is not drawn, your wager will be graded a winner.
- Odd or Even: This option allows you to wager on whether a score will be an odd
or
even number. All such wagers are based on total point scores (as opposed to a set, map, or frame
score), unless specifically indicated otherwise. Full match odd/even tennis wagers refer to the
total number of games won, unless specifically indicated otherwise.
- Exact Total: This option allows you to predict what the exact total will be by
adding both teams’ final score together. Your betting options will be: Exactly ’N’: Predicting
that
final scores added together will be ’N’. Anything but ’N’: Predicting that the final scores
added
together will not be ’N’.
- Exact Team Total:This option allows you to predict what the exact total will be
at
the end of the game/period for a specific team. Your betting options will be: Exactly ’N’:
Predicting that the score of your team will be exactly ’N’. Anything but ’N’: Predicting that
the
score of your team will not be ’N’.
- To Qualify / To Win Series / Lift the cup: These are wagers on a certain team
to
advance to the next round of a specific competition, or, to win the competition and lift the
cup.
Wagers are graded after the referee’s final whistle, including extra time and Penalty Shootouts
if
applicable. The outcome of the wager will be a win if the team you chose to wager on qualifies
to
the next stage of the competition being played or if they win the competition completely. If the
team you chose wins the match, but does not advance to the next stage of the competition, or win
the
cup, the wager will be a loss.
- Exact Margin: Wager on a side to win by the exact amount of points specified in
the
wager.
- Half Time/Full Time: This is a combination wager, where you choose both the
outcome
of the 1st half and the outcome after the end of the game. Please check the market description
carefully to determine whether or not the wager includes overtime.
- Correct Score: This is a wager on the exact final score for both teams.
- Race To: This is a wager on which team will first reach or exceed a specified
number of whatever unit is specified in the wager (e.g., goals, points, soccer corner kicks,
etc.)
Please check the market description carefully to determine whether or not the wager includes
overtime.
- First to Score: This is a 2-way wager on which first team to score in the
match. If
neither team scores, the wager will be refunded.
- Will there be a Draw? This is a 2-way wager on whether the final result of the
match or the specified period will be a draw.
- Team X Win No Bet: This is a 2-way wager on whether the match will draw or the
team specified in the wager selection will win. If Team X (the team specified in the bet header)
wins then the wager is no action.
- Will there be an own goal? This is a wager on whether either team will score
an
own goal. Regulation time only, unless otherwise specified.
- Win to Nil: This is a wager on whether the selected team will win the event
without
any score by the opposing team. In the case of a draw, “No” is the winner.
- Highest Scoring Half Or Period: This is a wager based on the highest amount
scored
in each of the halves or periods. If there is a “tie” or a “multiple periods the same” wagering
option provided, then unless you have chosen that option, your bet will be a loser under such
circumstances. Please check the market and sport descriptions carefully to determine whether or
not
the wager includes overtime.
- First Score Method: This is a wager on the method of the first score of the
game.
In the event of no score, wager will be voided.
- Will there be Overtime / Extra Innings?This is a wager on whether or not a
particular game will go to overtime or extra innings.
- Total Touchdowns (Football)This is a wager based on the total number of
touchdowns
scored during the specified period.
- Will There Be a Safety? (Football) This is a wager on whether or not a safety
will
be scored.
- Either Team to Score 3 Unanswered Times This is a wager on whether or not
either
team will score three or more consecutive times (on football, this excludes points after
touchdown
and two-point conversions).
- Longest / Shortest Touchdown / Field Goal (Football) These are over/under
wagers
on the distance of the longest / shortest touchdown / field goal scored. If no such score is
made,
all wagers will be voided.
- pecial Teams or Defensive Touchdown (Football) This is a wager on whether or
not a
touchdown will be scored by a team’s special teams or defensive touchdown.
- Total Field Goals (Football) This is a wager based on the total amount of
field
goals scored during the specified period.
- 2.29 2-Ball / 3-Ball 18 Hole Match-Ups (Golf) This wager type is a match-up
between
two or three players over 18 holes. The players will not necessarily tee off together and there
is
no such requirement for the wager to have action. However should any of the players in the group
not
tee off at all, all wagers will be cancelled.
- Leader After Round (Golf) The winner will be the player with the best overall
aggregate score at the end of the round.
- Corners Result (Soccer) This is a 3-way wager on the team predicted to take the
most corner kicks in a soccer match.
- Total Corners (Soccer) This is an over/under wager on the total number of
corners
taken by both teams in a soccer match.
- Corners Handicap (Soccer) This is a handicap wager on the number of corners
taken
by each team.
- First Corner of the Match (Soccer)This is a 2-way wager on which team will take
the
first corner of the match.
- To Keep a Clean Sheet (Soccer) This is a 2-way wager on whether the specified
team
will allow a goal.
- Total Cards (Soccer) For settlement purposes, bets referring to the total
number of
cards shown by the referee will be counted as follows:
Yellow card = 1
Red card = 2
2 or more cards = 3
Second yellows are ignored for settlement purposes (e.g. maximum card count per player is 3). Cards
shown to non-players (e.g manager, substitutes, or substituted players who play no subsequent part
in the game) do not count towards total.
- Outright Winner / Top Players / Top Nationality Players This is a wager on the
winner or top winners of a particular competition or tournament (or on the winner within a
particular subset, such as nationality, of the competition or tournament). Results are
determined by
the official results on the day the competition completes. Later disqualifications or amendments
will not be considered. Dead heat rules apply.
- Player Props This is a wager based on statistics for a specific player. The
player
must play (although not necessarily start) for wagers to have action. For Baseball the player
must
start for wagers to have action. Player props offered include:
- First / Last / Anytime Player to Score This is a wager on whether or not a
particular player will score first, last or anytime during the game.
- Player Total Rush + Rec Yards (Football) This wager is on whether a particular
player’s rushing yards plus receiving yards will go over or under the given total.
- Player Double Double / Triple Double (Basketball) This is a wager on whether or
not
a particular player will score a “double-double” or a “triple double”. A double double (or
triple
double) is defined as reaching double digits (i.e., ten or more) in two (three for a triple
double)
of the following five statistical categories: points, rebounds, assists, steals, and blocked
shots.
- Player to Score First Basket (Basketball) The market is settled on the player
who
scores the first Basket. Free Throws do count for settlement purposes.
- Player to be Booked (Soccer) Both yellow and red cards counts towards the
settlement of this market.
- 10 Minute Score must happen between 0:00 and 09:59